Traitor Guard Army. People really love the idea, and it makes a ton of sense in the lore. You can see that i spiced up the monopose sculpts as well as stretched out the moroch kit to have all of the options for the kill team.
Web i don't expect full army rules for traitor guard until there's a big model launch and codex in some future edition (maybe bundled together with dark mechanicum and cultists as one 'mortals of chaos' kinda faction). Essentially none / more than you need / waaaaay more than you needcollecting since: Traitor guardsman squads and enforcers (with the option to add an ogryn to the enforcer unit). Web traitor guard are without a doubt one of the most requested armies. Indeed this is an army that kind of sort of has existed and does exist. Gw plz / kill team moroch / necromunda: Web i built this roughly 1500pt traitor ig army for the previous edition of 40k. Fowlerpaintsstuff the past i've wanted. They are not a single coherent force, but rather a faction of the infinite collection of warbands and hosts under the leadership of chaos champions and part of the the. They are also a very commonly converted/proxy army.
People really love the idea, and it makes a ton of sense in the lore. You can see that i spiced up the monopose sculpts as well as stretched out the moroch kit to have all of the options for the kill team. Web yesterday warhammer community posted rules that allow you to include 2 traitor guard units in csm armies: Web let's talk about the new rules for the traitor guardsmen and their enforcer with a look at this new blooded kill team datasheet.models available from eleme. Web traitor guard are without a doubt one of the most requested armies. Had a lot of fun with it with an added hydra and vendetta, bits you don't recognise as gw, fw, maxmini or pig iron are my own either greenstuff or plasticard. Web the traitor guard from bsf would work even better but theyre currently oop (although id bet they'll bring those back for a traitor guard release) necromunda cawdor heads work great, and a bunch of the bits work too if you want to bash up some special minis to use as commanders, commissars, psykers, etc. Essentially none / more than you need / waaaaay more than you needcollecting since: Web wip traitor corpseman. Web i don't expect full army rules for traitor guard until there's a big model launch and codex in some future edition (maybe bundled together with dark mechanicum and cultists as one 'mortals of chaos' kinda faction). Indeed this is an army that kind of sort of has existed and does exist.